CL Fantasy (diesmal sogar mit dem BVB)

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ullwe
Südtribünensteher
Beiträge: 363
Registriert: 09.04.08 13:55:38

CL Fantasy (diesmal sogar mit dem BVB)

Beitrag von ullwe » 12.09.11 10:16:44

Ein super Schmankerl, das keiner verpassen sollte, weil ja sogar der BVB jetzt dabei ist: IN DER CHAMPIONS LEAGUE.

Morgen gehts gegen den großen Arsenal FC und alle freuen sich schon zu Unrecht auf ein Freudenfest ;)

Einfach schnell anmelden, aufstellen, beeilt euch, Aufstellungen müssen bis heute abend 2030 fix sein!!! League Code 104208-18145

http://en.uclfantasy.uefa.com


Wer es nicht kennt:
RULES

SQUAD SELECTION
You may enter one fantasy football squad, multiple squads will be deleted. Your squad must consist of:

2 Goalkeepers
5 Defenders
5 Midfielders
3 Forwards
The number of players you can select from a single team depends on the stage of the competition:

Stage Players from a single team
Group stage 2
Round of 16 3
Quarter-finals 4
Semi-finals 6
Final 12
Each player has been given a value. The initial value of your group stage squad must not exceed 100 million Euros, though this may increase due to player value changes. The value of each player can be found here.

Once the group stage has finished each team will be given an additional 5 million Euros to spend.

SCORING
During the tournament the fantasy football players will be allocated a point score after each game, based on their performances in the matches. Actions occurring in extra time count but penalty shoot-outs do not. Points are awarded as detailed in the table below:

Action Points
For playing in a game 1
For playing at least 60 minutes in a game (includes playing points mentioned above) 2
For each goal scored by your goalkeeper or defenders 6
For each goal scored by your midfielders 5
For each goal scored by your forwards 4
For each goal assist 3
For your goalkeeper conceding 0 goals (must also play at least 60 minutes) 4
For your defenders conceding 0 goals (must also play at least 60 minutes) 4
For your midfielders conceding 0 goals (must also play at least 60 minutes) 1
For earning a penalty after the referee adjudges that the player had been fouled 1
For conceding a penalty after the referee adjudges that an infringement takes place in the penalty area that results in a kick from the penalty mark -1
For every penalty miss -2
For every penalty save 5
For every 2 goals conceded by your goalkeeper or defenders -1
For every yellow card -1
For every red card (includes any yellow card points) -3
For every 3 saves 1
For every 5 recovered balls (the total of clearances completed and gaining possession tackles) 1
The Points will be calculated using data provided to us on behalf of UEFA. Neither we nor UEFA will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.

ASSISTS
An assist is awarded when the goalscorer receives the ball directly from a team-mate (including the goalkeeper) and scores without having to take the ball past an opponent. If the assist pass takes a small deflection which does not change the direction of the ball, it will still be given. No assists are awarded for own goals or penalties. Live assists are provisional and will be reviewed within 24 hours of the match.

DEADLINES
Your team must be entered by the Matchday deadline to score points for that Matchday. You may make manager substitutions and captain changes during a Matchday. Any transfers made after the deadline will become active at the next deadline.

Matchday Deadline
Matchday 1 13 Sep 20:30 CET
Matchday 2 27 Sep 17:45 CET
Matchday 3 18 Oct 17:45 CET
Matchday 4 1 Nov 17:45 CET
Matchday 5 22 Nov 17:45 CET
Matchday 6 6 Dec 20:30 CET
Round of 16 First leg 14 Feb 20:30 CET
Round of 16 Second leg 6 Mar 20:30 CET
Quarter-finals 1st leg 27 Mar 20:30 CET
Quarter-finals 2nd leg 3 Apr 20:30 CET
Semi-finals 1st leg 17 Apr 20:30 CET
Semi-finals 2nd leg 24 Apr 20:30 CET
Final 19 May 20:30 CET
SUBSTITUTIONS
Use the My Team page to select eleven players to form your team for the next Matchday. Your formation will automatically change based on the players you have chosen.

Your substitutes do not score points. However, once a Matchday has started you can choose to take control of your squad by making manager substitutions, or do nothing and allow automatic substitutions to take place at the end of the Matchday.

Manager substitutions
After all matches on a single day have finished and before the next matches start, you can:

1: Replace any player who wasn't sent off, with one from your bench whose team is yet to play.

2: Change your captain if he wasn't sent off, with a player from your squad whose team is yet to play.

Players who are substituted out will score 0 points, the captain bonus will be lost from your original captain if a new captain is selected. Substitutions and captain changes can't be cancelled once confirmed.

An unlimited number of manager substitutions can be made, however, it is not possible to make manager substitutions after games on the last day of the Matchday, as all fixtures will have been completed.

If a manager substitution or captain change is made then no automatic substitutions will take place on your team that Matchday.

Automatic substitutions
If no manager substitutions or captain changes are made, automatic substitutions will take place at the end of the Matchday, when all matches have been played.

If your goalkeeper plays no part in the Matchday, then the computer will substitute the player for your replacement goalkeeper, if they played in the Matchday.

If any of your outfield players play no part in the Matchday, then the computer will try to substitute the inactive player for one of your replacements. This is done by replacing them with your highest priority substitute who actually played in the Matchday. You can change your substitution priorities on the My Team page.

CAPTAINS
You must nominate a member of your team to be captain. This player will score double the number of points they would usually have been awarded that Matchday.

Your captain may be changed during a Matchday by using manager substitutions.

If your captain does not play then the bonus will be lost. Another player will not take over the captaincy in their place.

TRANSFERS
Use the Transfers page to change your squad for the next Matchday. The number of free transfers which can be made are as follows:

Next Matchday Deadline Free Transfers
Matchday 1 13 Sep 20:30 CET Unlimited
Matchday 2 27 Sep 17:45 CET 1
Matchday 3 18 Oct 17:45 CET 1
Matchday 4 1 Nov 17:45 CET 1
Matchday 5 22 Nov 17:45 CET 1
Matchday 6 6 Dec 20:30 CET 1
Round of 16 First leg 14 Feb 20:30 CET Unlimited
Round of 16 Second leg 6 Mar 20:30 CET 1
Quarter-finals 1st leg 27 Mar 20:30 CET 6
Quarter-finals 2nd leg 3 Apr 20:30 CET 1
Semi-finals 1st leg 17 Apr 20:30 CET 6
Semi-finals 2nd leg 24 Apr 20:30 CET 1
Final 19 May 20:30 CET 6
Any additional transfers made in the same period will deduct 2 points from your total.

If you enter after the start of the first Matchday, you can make unlimited transfers before the next Matchday.

Transfer wildcard
You can play 1 transfer wildcard a season. All transfers made in the Matchday your wildcard is played will be without points deduction.

PLAYER VALUES
Player prices vary during the season dependent on the popularity of the player in the transfer market. Player values will not change until the season starts.

If you sell a player for a higher price than you paid, then a sell-on fee of 50% (rounded up to the nearest 0.1 million) will be applied on the profits. For example, if you buy a player for 4.2 million and when you transfer the player their value is 4.5 million then you will only receive 4.3 million.

LEAGUES
Each player competes and is automatically entered in a number of leagues. These are:

The overall league involving all registered players
A league for fellow players from your country
A league for players starting the same Matchday as you
A league for supporters of your favourite team (optional)
Private leagues with your friends and colleagues (optional)
Public leagues with other game players (optional)
You can be in up to 10 private leagues and 3 public leagues.

Private and public leagues use either a classic or head to head scoring system.

Classic scoring
Teams are ranked based on the total points in the game. In the event of a tie between teams, the team who has made the least transfers will be positioned higher.

Head to Head scoring
Each Matchday you will play a match against another team in the league, with a match result based on game scores. 3 points will be awarded for a win and 1 point for a draw. In the event of a tie, the team with the most game points will be positioned higher.

Any points deducted for making transfers leading up to the Matchday will be deducted from your head to head score.

If your league has an odd number of teams then an average player will be added to ensure everyone has a match each Matchday. The average player will score the average game points each Matchday.

Optionally, a head to head league may end with a knock-out stage where the league winner is decided by a final match in the last Matchday.

If a knock-out match is drawn, then the following tie-breaks will be applied until a winner is found:

Most Goals scored in the Matchday
Fewest Goals conceded in the Matchday
Virtual coin toss
PHASES
Each league is run on a phase and overall basis. The phases are as follow:

Phase First Matchday Last Matchday
Overall Matchday 1 Final
Round of 16 Round of 16 First leg Round of 16 Second leg
Quarter-finals Quarter-finals 1st leg Quarter-finals 2nd leg
Semi-finals Semi-finals 1st leg Semi-finals 2nd leg
For information on any prizes available to the highest overall scorers, please see the prizes page.

KNOCK-OUT CUP
The top 128 scorers in the group phase will participate in the knock-cup which takes place during the knock-out phase.

Each qualifying team will be randomly drawn against another in the first round. The winner (the team with the highest Matchday score), will progress to the second round and another random draw, the losers are out! This process continues until the final Matchday when the two remaining teams contest the knock-out cup final.

Any points deducted for making transfers leading up to the Matchday will be deducted from your cup score.

If a knock-out match is drawn, then the following tie-breaks will be applied until a winner is found:

Most Goals scored in the Matchday
Fewest Goals conceded in the Matchday
Virtual coin toss
Zuletzt geändert von ullwe am 13.09.11 13:12:54, insgesamt 2-mal geändert.

ullwe
Südtribünensteher
Beiträge: 363
Registriert: 09.04.08 13:55:38

Beitrag von ullwe » 13.09.11 13:12:11

Falls irgendjemand joinen möchte Your league code is : 104208-18145

iNsaNe_oNERR
Gelegenheitsstadiongänger
Beiträge: 57
Registriert: 09.01.10 16:12:26

Beitrag von iNsaNe_oNERR » 15.09.11 03:19:09

comunio cl wär cooler

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